Shooting, meanwhile, feels imprecise, which makes one wonder why there are so many gunfights. You jam the attack button until your stamina is low, then back off to avoid grabby zombies. The combat is a mix of melee brawls and gunplay in first-person, but it’s a slog. The main story missions can be truly painful, too, and not just because the characters and script are so bad.ĭying Light is wonderful when it gives you the freedom to act with some degree of agency, but the 20-something hours of story missions (this is a very long game) mostly funnel you from combat to combat or through lengthy climbing sections. These characters are terrible, and it doesn’t help that they look like they were animated by someone who had only ever seen pictures of humans in books. Dying Light even has a “trippy” (read: tedious) slow-motion-walking level. You may as well read Jade as Vaas’ sister Citra, too. Rais is that game’s infamous killer Vaas in just about every way. Somebody at Techland really, really liked Far Cry 3. There are no new stories to tell in this space, so the team just ripped elements out of existing zombie fare and called it a day. It’s like developer Techland was aware going in that the zombie genre is completely played out. Crane is air-dropped into the zombie-infested and quarantined city, where he’s promptly infected. He’s an agent of the Global Relief Effort (GRE), a private firm that (surprise!) isn’t as benevolent as its name suggests. Set in the large and detailed city of Harran, Dying Light stars Kyle Crane. It’s maddening to be killed repeatedly by things that are out of your control, and Dying Light has hordes of those. That tension is a pretty big accomplishment, but it also highlights one of the game’s biggest flaws: Dying Light is nowhere near consistent enough to be as punishing as it is. You keep your weapons sharp, craft way more health kits than you need, and bring along all the right tools, but you also feel fear, and die often. It gets so dark you can barely see what’s directly in front of you, but you don’t dare flick on that flashlight. Your life feels like a fragile thing when the sun sets over the fictional city of Harran and the powerful “Volatile” zombies come out to play. Dying Light is one of the only games to ever get nighttime right.
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